Introduction to USA Sticky Hands Combat Jujutsu
Thursday, January 25th, 2007By Professor, Dr. Emeric Arus – Kinesiologist - Copyrighted by Prof. Emeric Arus
Theory and Philosophy
The system of STICKY HANDS JUJUTSU is one of the youngest Jujutsu styles in the world today. The style was established on April.9, 2000. The founder of this style is the Kaicho (President) Professor, Dr. Emeric Arus – 10th Dan Karate, 6th Dan Jujutsu and 4th Dan Judo, Budo master.
Sticky Hands Jujutsu is based on scientific research conducted into other martial arts such as; Judo, Aikido, Aikijujutsu, free style wrestling, Karate, and of course Jujutsu.
The basic principle of the style is founded upon the possibility of attacking/grabbing the opponent’s hand, particularly the pinkie & the ring fingers together, and maneuvering in such a way as to create violent pain in the fingers and wrist joints ultimately immobilizing the opponent.
Techniques with large movements: O Kote Gaeshi, Kaiten Nage, Shiho Nage etc. from Aikido and Uchi Mata, O Soto Gari, Harai Goshi, Hane Goshi, Seoi Nage etc. from Judo; although not completely excluded, are not primarily utilized in this style.
The defender (Uke) in this style can use Aikijujutsu techniques on the ground (Ne Waza) such as: Ikkyo, Nikyo, Sankyo and Yonkyo instead of Judo or wrestling ground techniques. Pressure points (Kyusho) techniques and blows are used in this style against vital points and areas in order to loosen the opponent’s grip, and then to attack his grip to reach the pinkie and ring fingers.
The methodology of teaching/learning is different from other Jujutsu styles. For instance this style emphasizes correct and efficient punching, and kicking techniques from Karate. This is contrary to general teaching methodology of Jujutsu, where the emphasis is placed more on the grappling, while almost completely neglecting striking and kicking techniques.
Another difference of the methodology of teaching from other Jujutsu styles is the grappling method of the opponent’s grip and/or pinkie and ring finger. The student of STICKY HANDS JUJUTSU style spend a lot of time on the so said “fingers play method,” which teaches the student how to change one Kyusho technique to another one.
Basic principles in defense/attack in this style:
1) Balance/stability – The participant must take a constant care to maintain good balance whether in motion or in stable position. The center of gravity and base of support for your body must be kept under control.
2) Continuous motion – In order to successfully control your opponent, you must maintain a continuous motion from the beginning of your action to the completion of the technique.
3) Contact/firmness – When applying techniques on one’s opponent, your contact must be firm.
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4) Fluidity – During your contact, if it is necessary to change the technique, you must find the way to go from one technique to another with fluid uninterrupted motion.
5) Speed/mobility – If you are mobile, then you have fluidity and if you have fluidity, the speed that you posses will be economical.
6) Atemi/Kyusho — Before applying any technique use a blow directed at vital areas/points or use pressure against vital points.
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7) Leverage/fulcrum – It is vital to know when you press on the fulcrum (joint), and when you must lift up the lever or vice versa. You must create the smallest base to create pain in your opponent.
Control/sliding – When you control your opponent with a particular technique, your fingers must slide down or up on your opponent’s arm until final immobilization.
9) Additional base – Create another base to inflict pain and to control the first position.
The weakness of human body
Human vital areas
Head & neck
Eye balls – nose – ears – temples – lips – mandible bone – top of head – neck (back, front, side)
Trunk
Heart – clavicle bones – solar plexus – kidneys – liver – ribs – groin area — spine
Arms & legs
Elbows – knees
Striking or kicking these vital areas can cause temporary loss of consciousness, severe pain or even death
Human vital points
Head
1) Hit with the middle finger at middle phalange joint (Nakadaka Ippon Ken) between the 2 eyebrows.
2) Press hard under the ears with the middle finger on the condylar process of mandible (head of mandible) where the great auricular nerve (anterior branch) lies.
3) Press or hit on the temple with the thumb bent (Oyayubi Ippon Ken) or ridge hand (Haito).
4) Press or hit with the joint of the proximal and middle phalanx (Nakadaka Ippon Ken), or with four finger knuckle fist (Hiraken) on the upper part of the mouth between the upper lip and nose.
5) Pull apart the opponent mouth with your fingers
Neck & shoulders
1) Press on the head of the humerus bone frontal part (tubeculum minus humeri = lesser tubercle) and/or lateral part of the humerus bone (tuberculum majus humeri = greater tubercle).
2) Press on the sternocleidomastoid muscle on the lower third (closed to clavicular portion) not on the sternal portion, closed to clavicle bone where the internal jugular vein, common external carotid artery and the Vagus nerve (X) are.
3) Press or pinch on trapezius muscle between the shoulder and the neck exactly in the middle part of the trapezius and above the scapula, where the Accessory nerve (XI) and supraclavicular nerve will be activated.
4) Press vertical directly down near the sternocleidomastoid muscle and clavicle bone (greater supraclavicular fossa).
Arms & hands
1) Hit or press energetically on the biceps muscle (middle part).
2) Hit or press hard with four finger knuckle fist (Hiraken) on the triceps brachial ligament.
3) Press on the frontal proximal part (laterally) of the radius bone on the brachioradialis muscle (approximately 1 ½ inches from the radius head).
4) Press on the distal part of the radius bone (activating the radial nerve) approximately 2 inches from the (radial styloid process) wrist.
5) Press between the first two metacarpal bone insertion, close to the second metacarpal bone.
6) Press on the thenar eminence (ball of the thumb).
7) Press hard or hit on the back of the palm. Hit with Hiraken.
Pelvis, thigh, legs & feet
1) Press on either side of the pubic bone on the inguinal ligament, which covers the ilioinguinalis nerve and inguinal lymph nodes.
2) Pinch or kick on the biceps femoris (long head muscle).
3) Kick or press hard on the quadriceps muscle (at vastus medialis, closed to sartorius muscle). Approximately 1/3 part from the knee on the inside part of the thigh.
4) Pinch, press or kick on the medial part and/or the dorsal part of the gastrocnemius muscle (middle region) of the leg.
5) Press or stomp on any of the metatarsal bones and/or the joint of the proximal phalanx.
There are many more vital points on the human body, however here the founder of this style described mostly those which are the most effective to use in combat.
Hitting or pressing sharply on these vital points, will cause the opponent to lose control of his grip, because of the violent pain. The opponent will be temporarily incapacitated. Continuing to apply pressure to these vital points will cause the opponent to abandon his hold or pin.
Note: In order to understand and to find the correct spots of these vital points the practitioner should consult/read a good anatomy book or to be guided by a highly expert Jujutsu instructor.
The author’s intention in capitalizing the first letter of each word in Japanese is to place emphasis on the words, contrary to grammatical rules.
See below for the human anatomy sketch
